<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Slop Factory</title><link>https://factory.xociety.co/</link><description>Recent content on Slop Factory</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Thu, 15 Oct 2026 09:00:00 +0900</lastBuildDate><atom:link href="https://factory.xociety.co/index.xml" rel="self" type="application/rss+xml"/><item><title>Hello from Slop Factory</title><link>https://factory.xociety.co/blog/hello-from-slop-factory/</link><pubDate>Thu, 15 Oct 2026 09:00:00 +0900</pubDate><guid>https://factory.xociety.co/blog/hello-from-slop-factory/</guid><description>We&amp;rsquo;re a Korea-based studio making web games, we chose a deliberately silly name, and we take the promise behind it very seriously.</description></item><item><title>Line Inspector Devlog: A Rulebook That Changes Every Shift</title><link>https://factory.xociety.co/blog/line-inspector-devlog/</link><pubDate>Wed, 14 Oct 2026 07:00:00 +0000</pubDate><guid>https://factory.xociety.co/blog/line-inspector-devlog/</guid><description>How we built Line Inspector: a rulebook tested by bots before any art, toys drawn in code, colour-blind patterns, a reactive soundtrack and the bugs a code read found.</description></item><item><title>Line Inspector</title><link>https://factory.xociety.co/games/line-inspector/</link><pubDate>Wed, 14 Oct 2026 06:30:00 +0000</pubDate><guid>https://factory.xociety.co/games/line-inspector/</guid><description>You&amp;rsquo;re the quality inspector at the end of a toy factory line. Approve or reject every toy against a rulebook that changes every shift. Three mistakes and you&amp;rsquo;re off the line.</description></item><item><title>Orbit Hop</title><link>https://factory.xociety.co/games/orbit-hop/</link><pubDate>Tue, 13 Oct 2026 15:00:00 +0000</pubDate><guid>https://factory.xociety.co/games/orbit-hop/</guid><description>A one-button space arcade game. Tap to let go of your orbit, fly in a straight line, and get caught by the next planet. Three sectors, combos, close calls, and zero install.</description></item><item><title>Orbit Hop Devlog: One Tap, Fair Every Time</title><link>https://factory.xociety.co/blog/orbit-hop-devlog/</link><pubDate>Tue, 13 Oct 2026 15:00:00 +0000</pubDate><guid>https://factory.xociety.co/blog/orbit-hop-devlog/</guid><description>How we built Orbit Hop, a one-tap space game: seeded levels checked by a bot, art and music made entirely in code, and the phone bug no test could see.</description></item><item><title>About the Factory</title><link>https://factory.xociety.co/about/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://factory.xociety.co/about/</guid><description>&lt;p&gt;&lt;strong&gt;Slop Factory&lt;/strong&gt; is a tiny game studio with one mission: put small, weird, free games on the internet, and show our work while we do it.&lt;/p&gt;
&lt;h2 id="what-we-make"&gt;What we make&lt;/h2&gt;
&lt;p&gt;Bite-sized browser games. No installs, no accounts, no 40 GB day-one patch. You click a link, you play. If a game takes longer to load than to understand, we&amp;rsquo;ve failed and we&amp;rsquo;ll write a devlog about it.&lt;/p&gt;</description></item></channel></rss>