
Crossed Wires Devlog: Making Scrambled Controls Fair, Not Random
How we built Crossed Wires, a puzzle game where every cartridge is wired wrong: four free presses that are proven to reveal any of 71 wirings, rooms built by simulating the wiring first, bots that fail the build, and a hidden rule that 88% of Double step rooms needed and every bot had passed.
Read the slop →